package game.systems.nature.tornado
{
	import ash.core.Node;
	
	import engine.components.motion.Velocity;
	import engine.systems.render.render.Render;
	import engine.systems.spatial.spatial.Spatial;
	

	public class TornadoNode extends Node
	{
		public var tornado:Tornado;
		public var render:Render;
		public var spatial:Spatial;
		public var velocity:Velocity;
	}
}